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Set Review: Dominaria

I hope you enjoy reading my notes for recent sets. I am a terrible Limited player. My focus is on Johnny fun deckbuilding. I am not a competitive player. It is very hard to review cards in a vacuum, and when I look back at my previous reviews, I have been laughably wrong about busted cards like Aetherworks Marvel (I stated it required too much setting up... what was I thinking?!). Enjoy!
Dominaria: Black
Blessing of Belzenlok: Limited battle trick geared to a 'legendaries matter' set..
Cabal Evangel: Black bears at common usually have a disadvantage. It makes sense for a vanilla Black bear to be at uncommon..
Cabal Paladin: It comes in a little late. If it was a two-drop, even if it had lower stats, it would be a much stronger creature, a la Guttersnipe (2R 2/2 Creature — Goblin Shaman; Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent).
Dark Bargain: It comes in a little late, yet it does draw you two cards and seeds the graveyard if this is a strategy in your deck. It's even better than a sorcery. If you have the mana late game, you can play it as a surprise move because it's an instant.
Caligo Skin-Witch: Reasonable staller as a vanilla creature. WIth Kicker, it's a 4BB that forces your opponent to discard two cards, and that's a solid move mid to late game..
Cast Down: Another great addition to the two-mana target removal cards with a downside already avalable. .
Deathbloom Thallid: Reasonably costed. Leaving behind a token buys time. If it was a one drop, it would be great to fish back to hand and cast again.
Demonic Vigor: Seems to go really well with Deathbloom Thallid. It reads better than a heavier card, such as Squee's Embrace (RW Enchantment — Aura Enchant creature Enchanted creature gets +2/+2. When enchanted creature dies, return that card to its owner's hand.) from Apocalypse.
Drudge Sentinel: It's great that it protects itself, but in a low-impact package. It reads like a Limited card..
Eviscerate: Battlecruiser is still around in some way. This is just Murder at four mana instead of three..
Dread Shade: I can think of many ways to generate large amounts of Black mana, especially in a devotion deck, to make it ridiculously big. It does not protect itself, though.
Feral Abomination: A late game Deathtouch creature is interesting. I am used to smaller creatures that stall the early game. Deathtouch is always handy to stall, even in the late game. It's too heavy to have much of an impact in Constructed, though.
Final Parting: I wonder if a Lilliana planeswalker was in this set early and got cut since I see her in the artwork of multiple cards. It seems like a little too heavy for what it does. It's versatile if you are using the card you discarded with other cards, though.
Fungal Infection: Limited battle trick.
Knight of Malice: For the White/Black Knight deck. It pairs well with Knight of Grace. I like the modern recasting of White Knight and Black Knight.
Ligering Phantom: Meant for Limited, in which format it should be really good since you get to cast this more than once.
Rat Colony: I love this card. It's a common, right? I like a smaller Relentless Rats (1BB) even if it is not as strong. I tried a Relentless Rats once and at 1BB, it was just too slow to get a larger number of them on the board.
Settle the Score: I like this a lot. It has two really good effects and comes in early enough to be impactful in any format. I am forecasting that this will be one of the better uncommons of the set.
Soul Salvage: Good in Limited since you need to make maximum use of your creatures.
Stronghold Confessor: A one mana 1/1 with Menace is already good. Kicker makes it a 3B 3/3, which is not bad.
Thallid Soothsayer: Black/Green is Thallids in Limited, I get it now. This card makes me want to abuse it in a Casual constructed. Now I just need to create a bunch of 1/1 tokens and draw a card off each for only two mana.
Thallid Omnivore: Even more Thallids, nice! Now, I am on the lookout for a card like Saproling Infestation (1G Enchantment Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.) from Invasion.
Vicious Offering: Limited battle trick.
Windgrace Acolyte: Self-mill or reanimator enabler. It comes in a little too late for any format other than Limited.
Divest: One in long line of Duress variants. It's a new card, though.
Hype opinion (and Dominaria needs one because da interwebs are all going crazy because this set is supposed to be the best Magic set ever issued): Base black is midrange in strength. I didn't catch anything super broken. I see more of the White/Black Knights theme, and the foundation for a Thallids Black/Green theme.

 

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